#ifndef __SCNS_RAND_C_H__
#define __SCNS_RAND_C_H__

#include "ScnsRand.h"

#if defined(SCNS_RAND_ENABLE)&&SCNS_RAND_ENABLE==1

#if defined(__has_include)
#if __has_include("ScnsBspRand.c.h")
#include "ScnsBspRand.c.h"
#endif
#else
#include "ScnsBspRand.c.h"
#endif

extern ScnsStatus scnsBspRandInit(void);
extern ScnsStatus scnsBspRandPostInit(void);
extern uint32 scnsBspRand(void);



/*******************************BSP.C.H*******************************

//#define SCNS_BSP_RAND_USE_BSP   1

*/
/*******************************BSP.H*******************************



*/



#endif
#endif
